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Maze of Zayene #3 - Tower of Chaos (1st Printing)

by Creations Unlimited (Robert Kuntz)

Category: Role Playing Games
Genre: RPG - Fantasy - d20, Advanced Dungeons & Dragons
Product Line: Maze of Zayene (Creations Unlimited), Maze of Zayene (Various Publishers)
Author: Robert Kuntz
Publish Date: 1987
Pages: 32
Dimensions: 8.5x11x.18"
In Print: No
Condition: SW (NM/New)    
NKG part # Mfg. part # Type Condition
2147432550 Module SW (NM/New)

The Kingdom's loyal subjects say that the death of King Ovar's queen drove him to madness, causing him to persecute the good citizens and order the mass executions. Whatever the reasons, the people can no longer ignore the fact that King Ovar is a beast incarnate! And as with all mad beasts, he deserves nothing less than death! Four stalwart adventurerers are charged with assassinating King Ovar. They must penetrate Tower Chaos and at the right moment strike King Ovar dead!

Tower of Chaos is the third part in the four-part Maze of Zayene series. It details a King's tower wherein the adventurers must tread to accomplish their daring deed. But along the way they will find just how difficult their mission is, and an unforeseen mystery unfolds! Complete with new monsters and magic, multiple scenarios, an innovative system for encountering the many occupants of the tower and a plot twist which will keep adventurers on the edge of their seats.

This epic series of modules was originally written for the World of Greyhawk by Gary Gygax's co-DM Rob Kuntz. Rob Kuntz published credits also include the original "Greyhawk" supplement, "Gods, Demigods & Heroes," "Legends and Lore," "Mordenkainen's Fantastic Adventure" among others. This series was originally set in the Great Kingdom as the party prepares to assasinate King Ivid the Mad but soon discovers the archmage Xayene is at the root of the King's madness. Soon the characters find themselves desperately trapped in the labyrinthine wake of Xayene's web of deceit.

After leaving TSR to found Creations Unlimited, Rob Kuntz took this Greyhawk module and transferred it to his own campaign world of Kalibruhn. To protect his work from TSR he changed the game statistics and names, e.g., King Ivid is King Ovar, Xayene is Zayene, etc. All are minor changes that can easily be altered to transport these modules back to their proper setting. The statistic and spell changes are pretty minor and are identical to Advanced Dungeons & Dragons in most respects. Indeed, the series claims to be "compatible with the most popular ADVANCED FRP game system(s)" :-) How's that for a thinly veiled reference?

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