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FIST - Ultra Edition

By: Claymore Roleplaying Games

Type: Softcover

Product Line: Role Playing Games (Claymore Roleplaying Games)

MSRP old price: $35.00


Product Info

Title
FIST - Ultra Edition
Author
B. Everett Dutton, Ripley Caldwell, T.H. Cochlin
Publish Year
2023
Pages
152
Dimensions
8.5x11x.5"
NKG Part #
2148095204
Type
Softcover

Description

Now: the second half of the twentieth century. The powers that be are locked in a tense nuclear standoff, and the fate of the world hangs in the balance. Away from the watchful eye of national intelligence, a cadre of exceptional misfits is assembled. These soldiers of fortune are uniquely equipped for covert and unusual operations.

In these uncertain times, the line between science and superstition has been broken, and the new arms race is only beginning. You, or your associates, may be faced with weapons, tactics, and actors unlike any you have ever seen. For a price, those exceptional misfits can help.

When you’re all out of options, it’s time to call FIST.

FIST: Ultra Edition is a tabletop roleplaying game about paranormal mercenaries doing the tough jobs no one else can. In the game, you belong to a legendary rogue mercenary unit called FIST. You are a soldier of fortune who doesn’t fit into modern society. You are a disposable gun for hire, caught up in the death and destruction of pointless proxy wars and oppressive establishments. You may also be someone who can turn into a ghost or control bees with your mind.

The paranormal secrets of the Cold War are your bread and butter, and you fight for your life to make ends meet alongside others like you: stopping disastrous science experiments, infiltrating occult compounds, neutralizing eldritch horrors—all in a day's work for FIST. Players are typically outnumbered, easily killed, and disliked or hunted by most sources of authority. You don't have tons of money and gadgets backing you up, just your wits and a few tools. War is hell, and you're one of the little guys.

FIST is inspired by Metal Gear Solid, The A-Team, and Doom Patrol. It's mechanically descended from John Harper's World of Dungeons, Ben Milton's Maze Rats, and Offworlders, by Chris P. Wolf and Olivia Gulin.

  • PARANORMAL MERCENARIES: Use the modular traits system to construct unique and fully-equipped characters in seconds. Play as a telekinetic alien, a mutant sniper, or a cyborg ninja.
  • BRUTAL ACTION: Experience fast, fluid stunts and combat with partial successes. Play with a simple, dynamic system which deepens organically as characters advance, offering intriguing choices and mechanics but never interfering with the action.
  • TACTICAL OPERATIONS: Plan and execute Cold War espionage missions using enemy, weapon, and mod templates in tandem with the Intelligence Matrix, a massive repository of random tables, inspirational tools, and premade content. Structure campaigns around a levelling system which uses open-ended character development in place of XP and loot, and customize your game with a wide array of optional mechanics.
  • ULTRA EDITION: Create stranger and more powerful mercs than ever before with 23,220 possible starting character builds. With revised content from FIST Classic plus 116 brand new traits (and 36 character roles!) portray bullet-time wizards, cannibalistic weaponsmiths, and astronaut werewolves. Enjoy the final form of FIST, a genre-blending mélange of old- and new-school design.
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