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Game Master's Book of Traps, Puzzles and Dungeons, The

By: Macmillan Publishing

Type: Hardcover

Product Line: Fantasy Role Playing Books (Macmillan Publishing)

MSRP $22.99

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Product Info

Title
Game Master's Book of Traps, Puzzles and Dungeons, The
Genre
Author
Jeff Ashworth
Publish Year
2021
Dimensions
8.75x11x.75"
NKG Part #
2147995882
Type
Hardcover

Description

The Game Master's Book of Traps, Puzzles and Dungeons provides GMs with endless options for populating their adventures with challenging riddles, puzzles, spiked pits, Rube Goldberg-style deathtraps and much more - everything they need to push player character to their limit and bring new levels of excitement (and anxiety) to their game play.

Whether part of a pre-planned adventure or a random encounter, these brain teasers, puzzles and traps will make every dungeon crawl, fortress break-in, or temple sacking that much more fun. GMs will find more than 60 challenging puzzles, 60 unique traps and 50 modular dungeon chambers, each with its own set of possible encoounters, meaning GMs can generate a fully-functional (or completely dilapidated) dungeon in a few rolls of a dice. With intricate technical illustrations, beautifully rendered top-down location maps and three one-shot adventures, written by RPG inflencers including Jasmine Bhullar and the creators of the Three Black Halflings podcast, The Game Master’s Book of Traps, Puzzles and Dungeons is the ideal tool for any GM hoping to put the fun back in fun-geon.

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