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QuestCore

By: Megaton Games

Type: Softcover

Product Line: Role Playing Games (Megaton Games)

Last Stocked on 4/12/2022

Product Info

Title
QuestCore
Publisher
Author
Claes Sillberg
Publish Year
2015
Pages
52
Dimensions
8.5x11x.25"
NKG Part #
2147959957
Type
Softcover

Description

QuestCore is a role-playing game for your amazing stories. It is a new smart RPG system that is easy to learn and fast to play.

"Crunch lite". Made for players who like d20 based games, like Dungeons and Dragons, but want better and faster rules.

QuestCore offers all the rules you need to start playing. If you don’t want to create your own world and adventures you can buy ready-made background material and adventures (from Megaton Games or other gaming companies).

Why is QuestCore for you?

Quickly create every creature for your fantasy, sci-fi or horror game - even on the fly!
The gamemaster and the players uses the same simple system to build everything from wizards and dragons to stormtroopers and jedi knights.
Creatures are built with three basic parts: Attributes, Skills and Abilities (see below).
Inspired by d20 and Dungeons and Dragons to name a few – new ideas but easy to use other source books and adventures.
Quick and tactical conflict system without turning into boring ”ping-pong”.
All conflicts (even magic and social attacks) uses the same basic skill system – no need for complicated sub-systems.
Easily expandable by adding new abilities.
Uses only a 12-sided die throughout the game. No more huge dice pools or many different dice for different situations.
Basics of QC

What are Attributes?
They are the basic statistics for a creature. A guard might be described as Strong (Strength +1) and Unintelligent (Intelligence -1). The other stats need not be stated (as they are all at 0). You simply add the bonus to the rolls involving that attribute.

What are Skills?
Skills are things you learn. A creature can ”train” a skill and get a bonus of +2 when using that skill. Very easy to learn and use. You can also choose to specialize in skills to get a small bonus – examples include ”Attack Blades” and ”Knowledge Nature”.

What are Abilities?
Abilities are all the special traits that a character or other creature in the world might have. Examples of abilities are Sweeping Attack, Improved Initiative, and Great Speed. Abilities might also be magical abilities such as a magic fireball spell and racial abilities such as natural armor.

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