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Peleliu - Corner of Hell

By: Critical Hit

Type: Ziplock

Product Line: Advanced Squad Leader - Pacific Theater


Product Info

Title
Peleliu - Corner of Hell
Publisher
Category
Sub-category
Publish Year
2013
Dimensions
12x18x.25"
NKG Part #
2147537523
MFG. Part #
ASLPELCOH
Type
Ziplock

Description

Please note that in 2013 Critical Hit started producing products with 12" x 18" cardstock maps. This ASL product will contain this new style of map.

PELELIU ISLAND, 15th September 1944: During the landing Kilo Company was on the extreme left, detailed to take the point. Love Company was on the right. Love moved inland and encountered the coral ridge, not commanding the beach like the point but still just as difficult. As Love moved inland and Kilo moved to the left a gap grew between the two companies. Kilo secured the point by 1030 hours, but was unable to link up with Love. At approximately 1100 hours, Item Company, the battalion reserve, was thrust forward between the two companies to fill the gap. The temperature had reached 115, the hazy heat simmered of the water and sand, when it was calm enough. Japanese mortars of all calibers raked the beach and hinterland, green tracers arced out the jungle to search out the Marines. Over 60 vehicles lay immobilized, on the reef and beach of White Beach one and two, many of them burning. The murderous Japanese flanking fire from the point had been silenced by Kilo, commanded by Captain Polk. After an hour of battle Item had linked up with Love but was unable to reach Kilo and a gap remained. Puller pointed to his map and in his gruff voice commanded Able Company Captain Jennings, “Captain, take your Able Marines into that gap.”

New Fortification types, Marine tanks in camo schemes, the Marine HQ, a new 1st Marine-patched SAN counter, and much more. Chesty Pulledr SMC more! New T20 mortar counters? Check! Marine runner SMC's? Check! New USMC Weapons Teams so you don't have to use 1-2-6's and imagine their values via SSR? Check and check!

Welcome to Peleliu-Corner of Hell, a new module brings you what the doctor ordered: Color rules, color play aid, color die-cut counters. The new module continues the hard board presentation in what turns out to be the clearest, no wrinkle, lay-the-flattest, brightest, easiest on the eyes map style ever. The colors are 'punched up' and the hexes are larger than standard. You will be blown away (DC not required) when you lay it all out.

Note: Ownership of the modules providing Japanese and USMC required to play.

Contents:

  • A colorful new 4-panel map.
  • A set of 8 scenarios, ALL set on the new map.
  • COLOR special rules, 3-hole punched.
  • COLOR Play Aid Card.
  • A sheet of 140 MMC/SMC die-cut counters providing USMC with 1st Marine patches, enough to play the scenarios provided.
  • A sheet of 88 5/8" die-cut counters providing the AFVs and Guns needed to play the scenarios—with USMC in accurate camo schemes!
  • A sheet of 140 MMC/SMC/SW die-cut counters providing Japanese Infantry, enough to play the scenarios provided. YOU WILL WANT THESE FOR THE OTHER NEW PTO MODULES!
  • Color cover.
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