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Last Stocked on 2/28/2024

Product Info

Title
Maria
Publisher
Category
Sub-category
Author
Richard Sivel
Publish Year
2013
Dimensions
12x12x2.5"
NKG Part #
2147485263
MFG. Part #
RGG453
Type
Boxed Game
Age Range
14 Years and Up
# Players
2 - 3 Players
Game Length
210 Minutes

Description

“There was no kingdom left to me that was not claimed by some aggressor; and one year later I did not even know where I could give birth to my child, since staying in Vienna was impossible.”

– Maria Theresa, remembering the year 1740

October 1740, Charles VI, the German emperor and the Austrian head of state, dies. Succession falls on his oldest daughter, the 23 year old Maria Theresa. However, by Imperial law and tradition, women cannot succeed to the Imperial throne. Although the other states of Europe had agreed to Maria Theresa's succession only a few years before by signing the Pragmatic sanction, her enemies now regard Austria as easy prey. Bavaria and Saxony lay claim to large swathes of Hapsburg possessions. Supported by France, Bavaria is even claiming the Imperial title itself. And what could be easier to achieve? Austria is isolated and ruled by a young, inexperienced, and, it is assumed, weak woman.

In December 1740, the War of the Austrian Succession finally breaks out. Seizing the opportunity, Frederick II of Prussia – himself King for only six months – invades the Austrian province Silesia, driven by his ambition for power and personal glory. The Prussian surprise attack takes Silesia with scarcely a fight. In Spring 1741, Bavaria, Saxony and France take up arms as well. Engulfed by this wave of attacks, Austria seems doomed. However, the attackers have underestimated Maria Theresa, her strength of character, and her fierce tenacity. Against the advice of her ministers, she is not willing to give up the smallest part of her heritage.

Histogame’s Maria, a game whose design is derived from Histogame’s classic Friedrich. Maria is a game for 3 players (with a 2-player option). It uses elements from card and board games and is a delightful combination of ease of learning, subtle strategy, and Machiavellian politics.

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