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Guildpact - Code of the Orzhov

By: Wizards of the Coast

Type: Collectible Card Game (Deck)

Product Line: MTG - Theme Decks - Ravnica Block

white, black

Last Stocked on 5/2/2017

Product Info

Title
Guildpact - Code of the Orzhov
Category
Sub-category
Publish Year
2006
Dimensions
8x5x3"
NKG Part #
2147359820
MFG. Part #
WOC95041CO
Type
Collectible Card Game (Deck)
Age Range
13 Years & Up Years and Up
# Players
2 Players

Description

The Orzhov know how to get what they want—they bleed it out of their victims. Slo-o-owly. While playing the "Code of the Orzhov" deck, you'll strip away all opposing threats while you gradually, relentlessly pick away at your opponent's life total. There's nothing more satisfying to members of the Orzhov than being in complete control of the suffering inflicted on their enemies.

Your first order of business is to set up your defenses. Once you play Souls of the Faultless or Hissing Miasma, or you grant one of your creatures regeneration with Strands of Undeath, your opponent may find that attacking you just isn't worth it! By using your spells to remove select creatures that threaten your affairs, you'll bring the game to a halt. That's when the bleeding begins.

This deck's route to victory is to chip away at your opponent little by little. How? Attack with your 1/1 flying creatures, such as Belfry Spirit (and its batty friends) and Mourning Thrull. Use Orzhova, the Church of Deals to swing a stalemate into your favor. Let Agent of Masks and Blind Hunter do your dirty work for you. The best part of this plan is that the life you squeeze out of your opponent usually winds up padding your own life total.

The haunt ability lets you use some of your best abilities twice: once in life, and once in death. Belfry Spirit and Blind Hunter, for example, both help you from beyond the grave. If you haunt one of your own creatures, you can sacrifice that creature to Plagued Rusalka or Teysa, Orzhov Scion at an opportune time to get that bonus ability right when you need it! With haunt on your side, the longer the game goes on, the better shape you'll be in.

Please note: Due to Wizards of the Coast policy, we cannot sell sealed Magic internationally.

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